Abstract We observe a quasi-periodic structure appears in the time sequence of population in the minority game when the amount of information to all agents is limited. The structure disappears when the amount of information is about the size the number of agents. The system then enters a phase with standard deviation smaller than that of a random process. We show that these phenomena are the consequences of using best strategies by agents.
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PHYSICA A-STATISTICAL MECHANICS AND ITS APPLICATIONS (351)571 ~579